/*!
 * @file areaTextures.cpp
 * @brief Ciało areaTextures.hh
 */

#include "modes/world/area/areaTextures.hh"
using namespace std;

/*--------------------------------------------------------------------------*/

areaTextures::areaTextures() {

	this->texture_r = new texture();
	this->texture_g = new texture();
	this->texture_b = new texture();
	this->texture_detail = new texture();
	this->texture_map = new texture();
	this->texture_mapES = new texture();
	this->texture_hmap = new texture();
}

/*--------------------------------------------------------------------------*/
